HomeLoginRegistration
Links To the tutorials!


Add to Favorites
 
* Links To the tutorials!
* Gallery
* Counter
* Hey
* Programs
* =p

Interesting websites
Visitors
sffs Andrej
27 days ago 07.06.2009 02:55:42
Calendar
<
July 2009
>
MTWTFSS
  12345
6789101112
13141516171819
20212223242526
2728293031
Other sites
knifer Edijs Ūzuliņš
bober Alexandr
mze domen
Top commentators
n-9 David Gh
Comments: 9
danked ted cyot
Comments: 5
kanaant Tony
Comments: 5
zygote Zygote Void
Comments: 4
waltonribeiro Walton Ribeiro
Comments: 4
Most commented entries
Subscription
E-mail:

Updates
Comments



Back to homeDavid Gh / Links To the tutorials! / General / 3DS MAX Foundations: Lighting & Materials-Video Tutorial(full)

Latest updates

3DS MAX Foundations: Lighting & Materials-Video Tutorial(full)

0.00 (0)

Posted byText

n-9 Send a message
David Gh
3DS MAX Foundations: Lighting & Materials-Video Tutorial(full)
618 days ago 24.10.2007 10:35:22 Quote('1086020','1086020','8','180')">Report spam

Free Image Hosting at www.ImageShack.us

Free Image Hosting at www.ImageShack.us

3DS MAX Foundations: Lighting & Materials-Video Tutorial(full)


Duration: 5 hours 10 mn

3DS MAX Foundations: Lighting & Materials is a video tutorial kit that covers lighting and surfacing techniques under the 3DS MAX platform.

The topics covered range from Scanline rendering to Final Gathering and Global Illumination using Mental Ray. Various examples explore serveral surfacing techniques to generate intricate material networks, ranging from Procedural mapping to masked Photoshop texturing.

This kit is comprised of 41 videos and runs for more than 5 hours! If you already bought ArchiCD and enjoyed it, then this is the natural evolution to refine your lighting and surfacing skills.

As a bonus, several modeling tips are included as strategies to make your model react better to light, such as filleting and chamfering of irregular objects.


  • Light Manipulation workflow
  • Include / Exclude
  • Decay / Attenuation
  • Hotspot / Falloff
  • Shadows
  • Screen set modeling
  • Screen set lighting / Area shadows
  • Stroboscope Effect
  • Displacement with MRay
  • Falloff map
  • Water splotches on wood
  • Cave Modeling
  • Cave Materials
  • Cave Lighting
  • Deep water
  • Theatrical Projection
  • Old movie Projection
  • Flickering movie Projection
  • Faking Global Illumination
  • Ambient Occlusion
  • Procedural Mapping
  • Procedural Mapping Lights
  • Skylight 1
  • Lighttracer
  • Final Gathering 1
  • Final Gathering 2
  • Final Gathering 3
  • Skylight 2
  • Sunlight
  • Modeling with Lattice
  • Global Illumination 1
  • Global Illumination 2
  • Outdoor Lighting
  • Glossy Reflections
  • Alpha Channels
  • Chamfering edges
  • Modeling with Shell
  • SubSurface Scattering
  • Modeling Columns and Arches
  • Unwrap UVW exposed
  • MAX -> Zbrush -> MAX


  • Link's:


pass : quakers


Size: 831 MB

System Requirement: Quicktime 6.x

Homepage - http://3dquakers1.com/webroot5/review.php?id=7
Quote:
Taken From - http://3dcenter.ru/forum/index.php?showtopic=64634...


Comments: 0 Views: 3283


Login Password
advanced... (image / Registration)

Subject

In the text you can use Wiki or HTML tags.




Who is active on the site?
Anonymous: 1 Registered: 0 (?)

Hosted by' www.mylivepage.com (0.06084 sec. 6 queries) | AbuseDesign by NoMe | © Kolobok smiles, Aiwan